David G. Ballard
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David G. Ballard Portfolio

Video Game Developer - Lead Level Designer

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The Last of Us

During development of The Last of Us, David was asked by Naughty Dog leadership to design, model, and set dress all of the on-disc multiplayer maps of The Last of Us. This marked the start of a transition in his career from art to design. He taught other artists and designers multiplayer level design for DLC maps.
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Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer
Lead Level Designer

David G. Ballard's Portfolio

Contact
davidgballard@gmail.com
Explore the portfolio of David G. Ballard, showcasing skills in video game development, level design and environment art.
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